Scripting: Hook Improvements Multiple hook functions can be registered and executed per hook.This was added to facilitate startup scripts setting information that might be used by the UI, such as the name of an integrated flipbook.
Scripting: Global Dictionary Added fx.globals as a root-level dictionary to support a global place for scripts and UI elements to access shared values.Scripting: getInput() Scripting Helper A number of users have asked for a simple input box so the user can type something in as a parameter to a script.Scripting: Extensions Added an “import extensions” to the startup.py script and added a scripts/extensions directory to use for non-action extensions, such as the included rv flipbook extension.Scripting: Ability to Find a Node's Source Added node.getInput(index=0) and node.getOutput(index=0) to allow you to track the primary source up the chain from a target node.Render > Slap Comp > Invert There is now an option to invert the Slap Comp in the Render Options.Paint: Rebuild In Paint Stroke Order Rebuild now always rebuilds in paint stroke order, not in time order.Paint: Playback Selected Events Forward or Backward Playback of paint strokes can now be performed forward or backward depending on whether you select the Play Selected Events Backward or Play Selected Events Forward (arrowhead) icons.If a layer with a stereo offset is selected prior to duplicating, the stereo offset is taken into account when duplicating the strokes. Paint: Duplicate Strokes From One View To Another Duplicates strokes from one view to another.Nuke Export - Inner Blur Support Inner Blur is now supported for shapes exported to Nuke.Frame Step and Point Trackers The point trackers now obey the Viewer > Frame Step.
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